﻿using System;

namespace ParticlePlayground
{
	// Token: 0x0200017C RID: 380
	public enum TRANSITIONTYPEC
	{
		// Token: 0x0400093A RID: 2362
		Linear,
		// Token: 0x0400093B RID: 2363
		EaseIn,
		// Token: 0x0400093C RID: 2364
		EaseOut
	}
}
